Timestamp 001 · October 20, 2026

Time Is a Trinity

Why the present is the only place you find peace, and what a card game has to do with it.

Damian Questiny in conversation with Jim Cronin

Time, card #417Presence, card #36Peace, card #37Change (Golden), card #238Anxiety, card #437

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Time Is a Trinity

Made from the same moment on the call. The past turns to stone, the future becomes a fire hose, and the present lands on Peace. Nearly every word he says has a card in his deck, so the cards answer him.

34 seconds · Turn the sound on

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Damian Questiny had spent the first part of the call on the Sandman Mysteries, the hollow deck rooms of the future, and a billion new minds coming online. Then Jim Cronin raised something closer to home.

Jim: All these people who are into mindfulness. The reason you're supposed to be in the moment is to recognize what's going on, not just block everything out, but to actually be more in tune with the moment itself.

Damian had a bigger idea waiting.

Can I expand on that to show how it relates to time travel itself? Because what you're talking about is presence, being present in the moment. But that's only one of three aspects of time.

Damian Questiny

Time is a trinity

Time is actually a trinity. There's the past, present, and future.

Damian Questiny

Each one behaves differently, and Genesis has a card for every one of them.

The past

Fixed

Memory, card #387

It cannot be changed. Once the past happens, it's set in stone.

The present

Unique

Presence, card #36

The present is specific and unique and there's no two alike.

The future

Mutable

Change (Golden), card #238

It's constantly changing. It's constantly morphing.

Try it

Slide through time. Find the peace.

Peace, card #37
Peace

When you are in the present, you are at peace.

Peace lives in the present

This is the part of the idea that stays with you. Being present is not just a nice habit. It is the only point on the line where you are at rest.

When you are in the present, you are at peace. But when you go too far in the past, you become depressed, because what happens with time is it compresses and it becomes pressure.

If you go too far in the future, you become anxious, because there's too much going on. There's too much energy happening there. It's like holding on to a fire hose. And the further you go into the future, the further back you go on that fire hose, and you can't really pinpoint what the future is.

Damian Questiny

So where does the time travel come in? Damian answered that in the very next breath.

So you use the time travel technologybuilt in the system to understandhow the nature of time works.

Damian Questiny

That is the World's First Time Travel Game in one sentence. You are not stepping into a machine. You are learning where you stand on the line, so you can find your way back to the moment you are actually in.

The bottom line

Earlier on the same call, Damian summed up the whole Genesis Universe in one line.

It's a whole universe. And I'll tell you the bottom line. It's the universe of love, light, and life in pursuit of novelty, identity, and quality.

Damian Questiny
Love, card #506
Love
Light 6th, card #677
Light
Life, card #222
Life

Novelty, identity and quality are the engine. In Damian's words:

Novelty (Aeon), card #572
NoveltyA hunger for the new
Identity (Green), card #21
IdentityThat's a clock, that's a car
Quality, card #264
QualityYour life experience

The human mind has a hunger for novelty. Has a hunger for the new. It doesn't know why, but it just has that hunger constantly. We call that novelty.

And then there's a reward system we call identity. Identity is when we go, “Oh, that's a clock, that's a car, that's a carrot.” There's an identity to that novelty.

And this is how the motion of life continually moves forward.

Damian Questiny

Quality is the part you shape yourself. Damian put it this way: we can't really change consciousness, but we can change our awareness and our connection to it, and your awareness and your presence with connection to that consciousness will determine the quality of your life experience.

You can't go too happy, you can't go too sad, but there's a balancing there that needs to take place in order to find that perfect quality. Because we're all different.

Damian Questiny

Sound familiar? It is the trinity again. Too far one way, too far the other, and the sweet spot in the middle.

A grain of sand, or a harmony

When Jim asked how all of this became a game, Damian went back to something he was taught as a kid.

I was taught that we are just insignificant grains of sand on a flying ball in space, and we're not important, we're not special. And this technique turns it all opposite and says there's actually a harmony to the entire universe.

There is a harmony. There is something going on here greater than us, and the game is designed to always point out that harmony.

Damian Questiny
Universe (Hidden), card #521
Universe
Harmony (Prize), card #157
Harmony
Awareness (Gift), card #383
Awareness

Damian tells this part himself, in his own voice, in Timestamp 002: Grains of Sand.

And the thirteen Immortals? Damian describes the game as a fun learning tool to understand that we are complex beings, built on the 13 dimensions of time, space, energy, and motion.

Not a guru

For all the big ideas, Damian is careful about one thing.

You'll notice the way I word everything. I never tell anybody what to do. I only want them to explore and discover on their own. I'm not their guru. I'm not their teacher.

I just want to point out that there are other ways to experience life. And the game is just a way to practice that experience in a positive, uplifting way.

Damian Questiny

So treat this the way he would. Not as a lesson. As an invitation. Pick up a card. Notice where you are on the line. Come back to the present, and play from there.

Presence Before Power.

Master the game, change your world.

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